Feature Ideas

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  1. Issues with New Fruit Ninja Game

    The new Fruit Ninja game (https://game.rhym.io/game?id=GAM118160193050) has not slicing sounds like the original (https://game.rhym.io/game?id=GAM927735809520). Can you please fix this? The circular New Game label, in the beginning, does not appear centered and is not needed for us (but maybe for your company). Can you please remove it? The Game Over text at the end is too big and cannot be completely seen as it is cut off. Can you please reduce the size of the text? The original game is still listed as Coming Soon on the list of templates. The styling of the new game does not match the original. The points section and number of failed attempts shown in the new version (in yellow) is hard to read compared to the original (in red). Can you please update the new version style to match the original so that it is easier to read the stats at the top?

    Pete M

    2

  2. Post to web stories

    The venture is new and will have a good social approach

    Ashraf A

    0

  3. Add Runner Game template (3D version)

    The Runner Game template (3D version), which was originally part of the showcased custom games, should be made available in the Editor. A sample of the game can be found at https://play.rhym.io/custom-game?game=GAM867643142596. Please allow the ability to change the character's gender, add sound effects (for jumping, sliding, and falling) and allow ability to add background audio. Also, please remove the use of third-party cookies in this game to prevent browsers from blocking it.

    Kim S

    0

  4. Add Cloud Jumper game template

    The Cloud Jumper game, which was originally part of the showcased custom games, should be made available in the Editor. A sample of the game can be found at https://play.rhym.io/custom-game?game=GAM535520698876. Please allow the ability to change the character and game images.

    Kim S

    0

  5. New Interactive & Gamified Templates

    In consideration: Slot Machine Tap Game Fruit Ninja Advent Calendar Interactive Banners & Catalogues Would really encourage community to suggest ideas which they feel would be the "game-changer" for them & we will be happy to consider them

    Gaurav Toora

    3

  6. Add Bottle Flip game template

    The Bottle Flip game template, which was originally part of the showcased custom games, should be made available in the Editor. A sample of the game can be found at https://play.rhym.io/custom-game?game=GAM901354706986. Also, please remove the use of third-party cookies in this game to prevent browsers from blocking it.

    Kim S

    0

  7. Spin Wheel Game sounds

    Wheel spinning, winning and losing sounds will add more value to this game.

    Fred F

    0

  8. Be able to add animations

    Able to add animations or splash screen animated buttons etc

    Khurram

    0

  9. Customize Lead Screen form fields

    Customize Lead Screen form fields

    Gaurav Toora

    2

  10. Mailerlite Integration

    Integrations with Popular CRMS

    SayWHA R

    0

  11. Adjustable timer and speed

    As a game author, I want to be able to adjust the timer or speed of my games, so that I can make them less/more difficult. Example: Make the "Drop box" game 60 seconds long and reduce the speed with which the droppable element moves left and right prior to being dropped.

    Dim

    0

  12. SVG, Lottie Upload & Html Editor

    Would be amazing to enable these possibilities SVG, Lottie Upload & Html Editor thanks

    Sabry

    0

  13. Swipe Game

    Swipe Cards to collect feedback or play a quiz

    Ekta

    0

  14. Allow the use of a keyboard to launch and play specific games

    Some games allow you to play them using the keyboard such as the Catcher and Jump games. However, other games that would make sense to be keyboard accessible don't make use of the keyboard, such as the Drop and Flappy games. Also, while you can currently play the Jump games with a keyboard, you can't start the game unless you click inside it first using a mouse. The Catcher game doesn't require you to click inside the game so it loads right away as long as an Intro screen hasn't been added. In the scenario where there is a Start or Continue button that needs to be clicked, it would be helpful to allow the user to simply use Enter or the spacebar on the keyboard in order to continue. Please allow more games to use the keyboard for accessibility as not all users will rely on a mouse for some games.

    Pete M

    0

  15. Integration with Pabbly

    Upvote the integration if it's a high priority for you & team will take it up on priority accordingly.

    Ekta

    1